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įixed Expedition loot PvE faction mission within the Garden of Genesis.įixed a mismatch in the text requirement and actual requirements for the "To be a Grandmaster" fishing quest.Revised naming conventions for town projects to better distinguish them from Faction Missions. Various text fixes for typos, moving of quest locations, and reinforcement of story. We’ve updated the quest text to specify this requirement. Two elite faction assassination missions in Brightwood target elite enemies that only spawn at night. Map pins were updated for hunt missions in Elder’s Gate to be more accurate.
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"Return to Innkeep” quests now reward the proper amount of Azoth. įaction Rank 2 Quests are now offered at level 20 but are still recommended for level 25+ players.Starting zone faction missions have been updated so early players will not be given missions to hunt sheep. The encounter design has also been updated to a wave event in all three starter zones. Updated the location of one of the Survivalist “Wolf Den” quests in First Light to reduce amount of travel. The quests “Old Stone Remembers” and “New Initiate, Old Order” have undergone more extensive restructuring, and players who were on these quests will need to return to Yonas in Fisherman’s Bend to re-accept the quests. We’ve updated several quests in the Main Storyline to improve the player experience with more compelling dynamics including wave encounters, destructible objects, and proximity tracking nodes.Īs a result of these changes, players may find their progress reset for some Main Storyline quests. War Camp Loot - Retrieve hidden plans at the enemy’s war camp. Intercept - Defeat enemy faction members and collect their tears. QUESTSĬontrol Points - Seize control of a Fort. įixed various issues with missing or incorrect world collision and navigation mesh.Various enemy vitals, names, and versions have been updated/fixed. įixed several issues in Expeditions that allowed players to attack enemies without getting hit or heal teammates without being in an encounter.įixed issues with Boss gating and triggering in Expeditions, where some doors would show as closed but would be open instead.įixed issues with various AI stuck in cliffs or boulders.Īdded a +10% Luck bonus and a +30% Gathering Luck bonus to players flagged for PvP.The move speed bonus is not active while player is actively engaged in wars, outpost rush, or duels. The movement bonus will be cancelled if a player engages in combat in any way such as dodging, blocking, attacking, or being hit with a debuff. The move speed bonus will not trigger unless the player has been running for 3 seconds and they are on a road. Movement speed bonus of 10% while travelling on roads. Run Faster on Roads! While running on roads you will now receive a movement bonus: Įzra’s Forge has been updated and moved from Amrine temple to southwest Windsward.Ĭorruption and Withered visuals have been amplified in farms and points of interest (POIs).Updated visuals have been added to the starting areas. Added starter zone visual variety and improvements.